  CCHyper 

Posted 05 May 2010 - 11:46 AM
5 years learning x86 assembly and C++, IDA Pro and Hex Workshop. Enjoy :P

I had to rewrite Video_Init() just to allow high variables...
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#122 Guest_killa57

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Posted 05 May 2010 - 03:52 PM

View PostCCHyper, on 05 May 2010 - 11:46 AM, said:
5 years learning x86 assembly and C++, IDA Pro and Hex Workshop. Enjoy :P

I had to rewrite Video_Init() just to allow high variables...


Thank you will start on it right away from learning to troubleshooting looks like im behind 5 years lol :)
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#123 User is offline   Bullet 

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Posted 05 May 2010 - 04:21 PM

View PostCCHyper, on 01 May 2010 - 08:35 PM, said:
Right, an update and a very important one at that.I am getting absolutely no where with fixing this *GraphicBuffer or removing the vertical black box, there is also a problem with the mouse drawer.
There could be 3 things that account to this;1) I think its outside my league now, surpassed my skill level.2) Westwood coded this game in a very, very, very hardcoded manner, and everything needs on each other to work perfectly.
This was there first redition of the C&c core engine in a Win32 environment.3) I am totaly missing something out, for whatever reason.So yea, not much more i can say on the matter at the moment...


Which Update exactly do you mean? Why is it so important?

View PostCCHyper, on 04 May 2010 - 08:36 PM, said:

View PostBullet, on 03 May 2010 - 09:34 PM, said:
Why can noone help from the Forums or the other Hackers who hack RA2 and Tiberian Sun like PD, Komfr or the guy (old CommandandPatch Forum) from USA who
studied computer science and Assembler and so on .... ???Any ideas?I hoped it will go on now :-(
Because they have better priority's? :P

View PostFrankaz, on 04 May 2010 - 01:22 PM, said:
You are not Batman. I disappoint. :angry: :( <_<
Never was to begin with!


What are their higher Prioritys?
Maybe i will change that :)
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#124 User is offline   CCHyper 

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Posted 05 May 2010 - 05:43 PM

View PostBullet, on 05 May 2010 - 05:21 PM, said:
Which Update exactly do you mean? Why is it so important?


View PostCCHyper, on 04 May 2010 - 08:36 PM, said:
What are their higher Prioritys?
Maybe i will change that :)


PD does not touch C&C games since he created Syringe, and hes busy with a full time job.
Komfr only did one hack, and that was just variables changes, something simple if anyone looked for it. I gather hes getting on with life too.
DCoder is busy with Ares, Syringe and YR++ aswell as life.
Nyerguds works on C&C95 and has a life.
Myself, i am busy with life, life, life and HyperPatch for TS, High Res patch for Dune2k and life.
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#125 Guest_Lunatic

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Posted 05 May 2010 - 07:58 PM
What is Ares and Syringe ???
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#126 User is offline   CCHyper 

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Posted 05 May 2010 - 09:38 PM
http://ares.strategy-x.com/
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#127 User is offline   CCHyper 

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Posted 06 May 2010 - 08:44 PM

View PostBullet, on 05 May 2010 - 05:21 PM, said:

View PostCCHyper, on 01 May 2010 - 08:35 PM, said:
Right, an update and a very important one at that. I am getting absolutely no where with fixing this *GraphicBuffer or removing the vertical black box, there is also a problem with the mouse drawer.
There could be 3 things that account to this;

1) I think its outside my league now, surpassed my skill level.
2) Westwood coded this game in a very, very, very hardcoded manner, and everything needs on each other to work perfectly. This was there first redition of the C&C core engine in a Win32 environment.
3) I am totally missing something out, for whatever reason. So yea, not much more i can say on the matter at the moment...


Which Update exactly do you mean? Why is it so important?


What i posted is a update, stating 3 possible reasons why i can not continue with the high resolution patch at this current time, this is why its important too.

This post has been edited by CCHyper: 06 May 2010 - 08:44 PM
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#128 User is offline   Bullet 

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Posted 07 May 2010 - 04:27 PM
Why then not continue with the other stuff like Bugfixes for the Buglist and such additions?
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#129 User is offline   CCHyper 

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Posted 07 May 2010 - 04:37 PM
Those things are low tier and where to be worked on after the high resolution hack, what was the main reason for this patch.
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#130 User is offline   pichorra 

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Posted 07 May 2010 - 06:08 PM
i know you are working on RA actually, but, on the Dune2K, NVIDIA GeForces Graphics Card have a bug, who 3/4 only show on the screen, and no, this isn't an monitor issue or a thing who can be fixable on Drivers Options.
Maybe you can fix it? (when you start work on Dune2K, obvious).

If i Know anything about assembler, i would like to help you, but, i didn't... :(
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Just a member, but an urgulhous Fan!
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#131 User is offline   Revolutionary 

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Posted 07 May 2010 - 07:24 PM

View Postpichorra, on 07 May 2010 - 06:08 PM, said:
i know you are working on RA actually, but, on the Dune2K, NVIDIA GeForces Graphics Card have a bug, who 3/4 only show on the screen, and no, this isn't an monitor issue or a thing who can be fixable on Drivers Options.
Maybe you can fix it? (when you start work on Dune2K, obvious).

If i Know anything about assembler, i would like to help you, but, i didn't... :(


HyperPatch for Dune2k - Development Topic ;)

Edit I know the bug you mean only been able to partly fix it buy using 8bit graphics rather than 16bit
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#132 Guest_ehy

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Posted 08 May 2010 - 07:05 AM
Hey CCHyper, since you are giving up for Red Alert HI Res, could we have a download for the current version? I think it's better than nothing :)
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#133 User is offline   CCHyper 

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Posted 08 May 2010 - 01:48 PM
Im not giving up, im just putting it int Limbo until i can go further with it.

Ill add a download sometime soon. 